Releases: Horizon-Private-Server/horizon-forge
Releases · Horizon-Private-Server/horizon-forge
v2.3.26
What's Changed
- fix(codegen): correct callback signatures and improve build logs by @Dnawrkshp in #138
Full Changelog: v2.3.25...v2.3.26
v2.3.25
What's Changed
- Survival: Fix wall and drop destroy race conditions, adjust alphamod perk max/cost by @Dnawrkshp in #134
- Survival: fix mbox and upgrade respawn by @Dnawrkshp in #135
- Survival: Optimize tryPlayerInteract() calls by @Dnawrkshp in #136
- Survival: Pause feature + fixes by @Dnawrkshp in #137
Full Changelog: v2.3.24...v2.3.25
v2.3.24
What's Changed
- fix(sprintf): use uiPrintCommaNumber to safely print long integers by @Dnawrkshp in #133
Full Changelog: v2.3.23...v2.3.24
v2.3.23
What's Changed
- Survival: Fix upgrade spawn desync and refine earthquake perk by @Dnawrkshp in #129
- Survival: Bug fixes and improvements by @Dnawrkshp in #130
- Survival: fix mob drops spawning with negative item idx by @Dnawrkshp in #131
- Custom Code: use safe_strcpy instead of strncpy by @Dnawrkshp in #132
Full Changelog: v2.3.22...v2.3.23
v2.3.22
What's Changed
- Survival item overhaul by @Dnawrkshp in #126
- Survival: Add item cooldown and new items by @Dnawrkshp in #127
- Survival item refactor and bug fixes by @Dnawrkshp in #128
Full Changelog: v2.3.21...v2.3.22
v2.3.21
What's Changed
- fix(survival): Remove pool moby from moby grid on destroy by @Dnawrkshp in #124
- fix(survival): Fix stackbox checking for maxed out with wrong index by @Dnawrkshp in #125
Full Changelog: v2.3.20...v2.3.21
v2.3.20
v2.3.19
What's Changed
- Survival: Fix prestige/upgrade costs by @Dnawrkshp in #123
Full Changelog: v2.3.18...v2.3.19
v2.3.18
What's Changed
- Don't serialize occlusion mappings in OcclusionDb by @Dnawrkshp in #119
- Survival: Fix mobForceIntoMapBounds() allowing mobs outside moby grid by @Dnawrkshp in #120
- Survival: remove blessings by @Dnawrkshp in #121
- v2.3.18 by @Dnawrkshp in #122
Full Changelog: v2.3.17...v2.3.18
v2.3.17
What's Changed
- Survival: Add ammo supply vendor, ammo drop mechanic, and mob targeting overrides by @Dnawrkshp in #108
- Add configuration for the prestige machine by @Philip762 in #109
- Add config for wall upgrades + remove unused upgrades + small editor improvement by @Philip762 in #110
- Survival: Migrate baked config to overridable getter functions by @Dnawrkshp in #111
- Add more interop functions by @Dnawrkshp in #112
- More survival updates by @Dnawrkshp in #113
- Fix drops not working by @Dnawrkshp in #114
- Add vote for next round data structures by @Dnawrkshp in #115
- Add extra config for stackables + remove left over Russian doll code by @Philip762 in #116
- Survival: Fix reactor spawning minions not incrementing round enemy count by @Dnawrkshp in #117
- Fix occlusion data being overwritten with empty octants in some cases by @Dnawrkshp in #118
Full Changelog: v2.3.16...v2.3.17