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Update USAGE_GUIDE.md
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USAGE_GUIDE.md

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@@ -61,7 +61,7 @@ Lists all blendshapes present on the selected SkinnedMeshRenderer in your scene,
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## Troubleshooting
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- **No VRMBlendShapeProxy found:**
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Make sure you have selected the VRM root GameObject with the VRMBlendShapeProxy component.
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Make sure you have selected the VRM root GameObject with the VRMBlendShapeProxy component. If you don't have one add one.
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- **Meta required error on export:**
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Assign and fill out a VRM Meta Object in the VRM Meta component before exporting.
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@@ -70,6 +70,6 @@ Lists all blendshapes present on the selected SkinnedMeshRenderer in your scene,
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## See Also
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- [UniVRM Documentation](https://vrm.dev/en/)
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- [VSeeFace Setup Guide](https://www.vseeface.icu/)
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- [VSeeFace Setup Guide](https://www.vseeface.icu/) -- This was created to make japanese made avatars compatible with vseeface
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