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VRM Viseme Tools for Unity

This repository provides Unity Editor tools to help VRM avatar creators set up viseme BlendShapeClips for proper lip sync in VSeeFace, VRChat, and other VRM-compatible applications.


Features

  • Auto-Create Viseme Clips:
    Automatically maps Japanese viseme blendshapes (あ, い, う, え, お) to English viseme clips (A, I, U, E, O) for VRM avatars.
  • Blendshape Listing Tool:
    Easily list all blendshapes on a selected mesh for troubleshooting and manual mapping.

Getting Started

  1. Import your VRM avatar and the scripts into your Unity project.
  2. Follow the step-by-step guide in USAGE_GUIDE.md.

Requirements

  • Unity 2019.4 or newer
  • UniVRM Unity package

Documentation

See the full usage guide: USAGE_GUIDE.md


License

MIT License


About

Simple Unity Editor tools for automatically mapping Japanese viseme blendshapes to English VRM visemes (A, I, U, E, O), making VRM avatars ready for lip sync in VSeeFace and other VRM-compatible applications. Includes utilities for listing and managing blendshapes.

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