Fix build system: resolve compilation errors and library path issues #2
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This PR fixes multiple build system issues that were preventing the SRPG engine project from compiling successfully.
Issues Fixed
1. Missing C Standard Library Include
The
common.hppfile was usinguint8_twithout including<cstdint>, causing compilation failures:2. SOL2 Template Compilation Errors
The embedded SOL2 v2.15.7 library had template ambiguity issues with modern C++ compilers. Fixed by making template calls explicit:
3. Incorrect Library Paths
All
CMakeLists.txtfiles were looking for libraries in/bin/directories instead of/lib/:4. C++ Syntax Error
Fixed malformed copy constructor and assignment operator declarations in
simple-position-system:Components Now Building Successfully
Testing
All major components build cleanly with CMake and make:
The changes are minimal and surgical, preserving all existing functionality while making the project buildable again.
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