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Adds more information to the readme file about why the package contains two projects.
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README.md

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@@ -14,6 +14,16 @@ The latest version can be [downloaded here](https://github.com/Incrementis/IEEE-
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## More Information
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* More detailed information(Features, Compatibility, Languages, etc.) about [IEEE ASfPC](https://github.com/Incrementis/IEEE-Audacity-Savefiles-for-Player-Character-) and [IEEE PCVI](https://github.com/Incrementis/IEEE-Player-Character-Voice-Installer-/tree/main) can be found in the respective repositories.
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To make it a little clearer, I assume that not everyone is using Audacity for recordings, so I made two projects and put them into a package.
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I use the package at a meta level like this:
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1. Record and rename voice lines via IEEE ASfPC
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2. Distribute the renamed voice lines and make them available as an installable mod via IEEE PCVI
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3. The demos show what the end result could look like
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I recommend reading the wikis and guides that the projects offer.
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## Demos
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The demos for the respective game are ready for installation. There are demos for:
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* BG:EE (Baldur's Gate:Enhanced Edition) tested version is 2.6.6.0

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