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Merge pull request #54 from dzenanz/master
DOC: Fix misspelling ration -> ratio
2 parents 5ddee82 + 07c5330 commit e68bd5b

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include/itkBoneMorphometryFeaturesFilter.h

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@@ -33,11 +33,11 @@ namespace itk
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{
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/** \class BoneMorphometryFeaturesFilter
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* \brief Compute the percent bone volume [BVTV], trabecular thickness [TbTh], trabecular separation [TbSp] trabecular
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* number [TbN] and Bone Surface to Bone Volume ration [BSBV]
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* number [TbN] and Bone Surface to Bone Volume ratio [BSBV]
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*
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* BoneMorphometryFeaturesFilter computes bone morphometry features such as the percent bone volume [BVTV], the
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* trabecular thickness [TbTh], the trabecular separation [TbSp], the trabecular number [TbN], or the Bone Surface to
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* Bone Volume ration [BSBV]. To do so, the filter needs a 3D input scan and a threshold. All voxels with an intensity
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* Bone Volume ratio [BSBV]. To do so, the filter needs a 3D input scan and a threshold. All voxels with an intensity
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* higher than the threshold will be considered as part of the bone. A mask can also be specified in order to have more
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* precise results (the morphometry will be computed only for the mask's voxels with value different than zero)
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*

include/itkBoneMorphometryFeaturesImageFilter.h

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@@ -32,7 +32,7 @@ namespace itk
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{
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/** \class BoneMorphometryFeaturesImageFilter
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* \brief Compute the percent bone volume [BVTV], trabecular thickness [TbTh], trabecular separation [TbSp],
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* trabecular number [TbN] and Bone Surface to Bone Volume ration [BSBV] for each voxel of
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* trabecular number [TbN] and Bone Surface to Bone Volume ratio [BSBV] for each voxel of
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* a given image and a mask image if provided. The output image can then be displayed by using colormaps.
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*
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* BoneMorphometryFeaturesImageFilter computes bone morphometry features maps. The filter is able to compute the
@@ -41,7 +41,7 @@ namespace itk
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* -# the trabecular thickness [TbTh]
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* -# the trabecular separation [TbSp]
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* -# the trabecular number [TbN]
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* -# the Bone Surface to Bone Volume ration [BSBV].
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* -# the Bone Surface to Bone Volume ratio [BSBV].
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*
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* To do so, the filter needs:
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* -# a 3D input scan

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