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- Introduced new interop structures and enums for LVGL, including _lv_subject_t, _lv_tree_walk_mode_t, _lv_vector_path_ctx_t, lv_blur_quality_t, lv_draw_blur_dsc_t, lv_image_colorkey_t, lv_layout_callbacks_t, lv_part_t, and lv_state_t. - Created LVGLSharp.Runtime.Windows project with necessary configurations. - Implemented Win32 API bindings for window management, mouse, and keyboard input handling. - Developed Win32View class to manage the LVGL display and input events in a Windows environment. - Added WindowsImageSource class for loading and converting images to LVGL format. - Included global using directives for LVGLSharp.Interop types to simplify code.
…、PreProcessControlState 和 SRDescriptionAttribute 类,改进代码结构和可读性
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