- ๐ I am a graduate computer engineer student with 2 years of full-time software work experience.
- ๐ฑ I am interested in system design, backend development, game development, and AI system development
- ๐ญ I am currently working on multiple projects, hope they would come out soon.
- Programming Languages: C#, Java, Rust, Python, C/C++
- Fullstack: JavaScript, React, Express.js, Django
- Database: PostgreSQL, SQL Server, MySQL
- Operating System: Parallel Programming, File System, Memory Management
- Distributed System: Distributed Coordination, Fault Tolerance, Consistency
- Computer Network: Socket Programming, Ethernet, Routing, Internetworking
- Compiler: LLVM, Antlr4, Compiler Optimization, Parser, Semantic Analysis
- Game Development: Unity, MAYA, Photoshop, Game System Design, Level Design
- Machine Learning: Pytorch, Reinforcement Learning, Agent Programming, NLP, Generative AI
- Computer Graphics: OpenGL, Rasterization, Ray Tracing, Geometry, Inverse Kinematics, Physics-based Animation
- Distributed Storage System
- Small C Compiler
- 3D Runner Game: Backtrack
- 2D Roguelite Game: Signal Chariot
- Mini Game Engine: PilotEngine
- M.Eng in Computer Engineering, University of Toronto, 2024 - 2025
- B.A.Sc. in Computer Engineering, University of Toronto, 2019 - 2024
- Software Engineer at ArcTrade, 2025 - Present
- Performance Engineer at DDMS, Huawei Canada, 2024 - 2025
- Software Engineer at PSG, Intel Corp, 2022 - 2023
If you have any questions or would like to discuss potential opportunities, please feel free to reach out to me via email or LinkedIn.



