Releases: ItEndsWithTens/SilentHillMapExaminer
Latest dev build
This rolling window release offers the 3 most recent development builds of SHME. Try 'newest' first, then 'older' or 'oldest' if something's broken. Have fun!
Commits
- a7ea385: Add simple Ghidra script to export annotations (Rob Martens)
- b8c1d14: Improve Ghidra export script (Rob Martens)
- 38178f9: Write output from Ghidra script more efficiently (Rob Martens)
- 602d454: Add annotation counts to Ghidra script output (Rob Martens)
- 8565fd8: Export Ghidra labels/functions from all sources (Rob Martens)
- 20b06ee: Update versions of Github Actions (Rob Martens)
- 42089e0: Target BizHawk 2.11 (Rob Martens)
- 5051659: Update dependencies (Rob Martens)
Silent Hill Map Examiner 0.9.0
One proper numbered release before some new features. It's about time, too! Major changes since v0.8.1:
- Add raycast selection
- Add display of camera paths
- Add number conversion convenience features
- Build against BizHawk 2.9.1
- Improve Linux UI
- Generally improve performance
- Enable .NET Source Link
Silent Hill Map Examiner 0.8.1
Just a quick fix for the 0.8 branch to let the Save tab properly load save states when converting them to SaveRAM. Continued support for old versions of SHME is not guaranteed, but for a feature designed to facilitate upgrading from one emulator version to another, this kind of patch is important.
Silent Hill Map Examiner 0.8
Better late than never! This first actual release of SHME is just to preserve one copy of the plugin that works in BizHawk 2.8 and earlier (back to at least 2.6.3, I think). Now that 2.9 is out I'll be targeting that going forward, and API changes mean the binary won't be compatible with old emulator versions, so it seemed wise to get something out the door for anyone stuck on old BizHawk.
Use the latest dev builds if you're able to, but otherwise there's this version. Have fun!