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Counter-Strike Icons

GitHub Actions

A collection of icons and media assets automatically extracted from Counter-Strike 2 and Counter-Strike: Global Offensive.

📖 About

This repository serves as an up-to-date archive of icons and media files from Valve Counter-Strike builds. The automation watches for updates to both CS2 and CS:GO, extracts vector assets from the game depots, and commits the results back to this repository.

Current asset output locations:

  • cs2/ for Counter-Strike 2 assets
  • csgo/ for Counter-Strike: Global Offensive assets

⚙️ How It Works

The project relies on reusable GitHub Actions workflows with a single scheduled entry point.

flowchart TD
	A[daily-check.yml] --> B[cs2-update-detector.yml]
	A --> C[csgo-update-detector.yml]
	B -->|new build| D[cs2-extract-media.yml]
	C -->|new build| E[csgo-extract-media.yml]
	D --> F[cs2/]
	E --> G[csgo/]
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Workflow Purpose Trigger Output
.github/workflows/daily-check.yml Central scheduler that launches both detector pipelines. schedule, workflow_dispatch Calls both detector workflows via workflow_call.
.github/workflows/cs2-update-detector.yml Checks app 730 for a new public build ID and updates cs2_version.txt. workflow_call, workflow_dispatch Calls the CS2 extraction workflow when the build changes.
.github/workflows/cs2-extract-media.yml Downloads the required CS2 VPK data, extracts .vsvg_c assets, and converts them to .svg. workflow_call, workflow_dispatch Publishes extracted assets into cs2/ and uploads an artifact.
.github/workflows/csgo-update-detector.yml Checks app 4465480 for a new public build ID and updates csgo_version.txt. workflow_call, workflow_dispatch Calls the CS:GO extraction workflow when the build changes.
.github/workflows/csgo-extract-media.yml Downloads the required CS:GO VPK data from depot 731 and extracts plain .svg assets. workflow_call, workflow_dispatch Publishes extracted assets into csgo/ and uploads an artifact.

🔐 Required Secrets

The extraction workflows require these repository secrets:

  • STEAM_USERNAME
  • STEAM_PASSWORD

These credentials are passed from the scheduler to the detector workflows, and from the detector workflows to the extraction workflows via workflow_call.

📄 License

All Counter-Strike assets are the property of Valve Corporation. This repository is intended for community and educational use only.

🤝 Contributing

Since this repository is automatically maintained via CI/CD workflows, manual contributions to the asset files are usually unnecessary. If you want to improve the extraction workflows, scheduling, or repository structure, open an issue or pull request.

About

Always up to date SVG icons from the games files (both CS2 & CS:GO)

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