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The real reason I want this is to create stress tests for GeometryOps natural indexing. A polygon so generated will hopefully have a lot of spatially uncorrelated edges leading to large rectangles at the leaf level in the index... |
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CI seems fine except for GeoInterfaceMakie issues... |
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Apr 20, 2025
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Concave hull of polygons feels wrong to me, but it seems it's just wrapping libgeos here. It's for multigeometries I assume, returning multiple concave hulls?
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I think it's more so that the erosion respects the borders of polygons as things that it should not erode. All of these methods are Delaunay erosion anyway... |
It should error according to the comment there
…er than references
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CI is finally going! |
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Does what it says on the tin :)
Wraps
GEOSConcaveHullandGEOSConcaveHullByLengthin a single user accessible functionconcavehull, which requires a second real number argument.Also adds some convenience context to the tests on GI conversions so we can figure out which function is going wrong.
Fix #181