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@Nattsu39 Nattsu39 commented Oct 15, 2023

The rotation value in the SpriteBone should be read via read_quaternion. (Only tested in version 2020.3.38)

Reference: Perfare/AssetStudio#918

Should read rotaion in SpriteBone via read_quaternion.
(Only tested in version 2020.3.38)
@K0lb3
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K0lb3 commented Oct 15, 2023

Thanks for the PR.
The rotation should indeed be a quaternion, and that is for all versions, so all good.

@K0lb3 K0lb3 merged commit b7f7a28 into K0lb3:master Oct 15, 2023
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2 participants