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This probably shaves a few cycles, and if nothing else makes the code easier to understand.

I found this while working on a mod that attempts to fix some odd drag cube behaviour. Not sure if that is a qualifier for KSPCommunityFixes, it does change the stock behaviour quite a bit. Basically what it does is, instead of lerping on dot it lerps on dot*dot.

Unfortunately this does also result in a compatibility issue between KSPCommunityFixes and my mod right now. Would anyone have some advice on how to deal with this?

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