This project contains two sub-projects that combined as a set of tool to help parse certain format of xlsx files to lua and back.
It is written in lua and more detailed information can be found in here.
It is a C# project written in .net 3.1 and for more information, click here.
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The first row is to define languages that are involved
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The first column defines field names that will be used as variable keys in the output lua table.
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Note that field names have '-' means they are originated from a table structure in lua. Say ChatText-1, ChatText-2, ... are representing the following structure:
local ChatText = {
1 = "blah",
2 = "blah2",
--... so on and so forth
}
- Languages define in the first row need to be within the following enums as is:
local LanguageEnum = {
Chinese = "CN",
English = "EN",
Thai = "TH",
Vietnamese = "VN",
Indonesian = "IN",
}
- If more languages were needed, please review the codes and add the languages to the enums in LuaToXlsx.lua and XlsxToLua-AppValues.cs.
It is very raw and strong formated project that were created to help with my current project to deal with language configs. So it, most likely, will not be a very convenient tool for you to use, unless you happen to need to deal with the same style of configs. Nonetheless, I upload this project for future references and anyone who might need it.
