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…nd UI responsiveness - Updated handleSeek function in AudioPlayer to use useCallback for better performance. - Enhanced AudioControlBar with new slider handling logic, including optimistic updates during dragging. - Implemented state management for slider value and seek loading to improve user experience. - Added scroll state reset functionality in useAudioSyncScroll to handle seeking more effectively.
Gauravjeetsingh
requested changes
Jan 7, 2026
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Gauravjeetsingh
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Minor change, plus some clarity needed for the logic used.
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| // Prevent concurrent seeks | ||
| if (isSeekingRef.current || !isAudioEnabled) { | ||
| setIsSliding(false); | ||
| return; | ||
| } | ||
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| // Update UI immediately (optimistic update) | ||
| setIsSliding(false); |
Collaborator
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setIsSliding(false) is repeating here. So we can setIsSliding before if, and inside if we can just return.
| const previousPosition = previousPositionRef.current; | ||
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| // Detect seek: if position jumps more than 2 seconds, it's likely a seek | ||
| // Normal playback won't jump more than ~1 second per update |
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I didn't get this logic. What do we mean by a normal update here?
- Added setIsSeekLoading(false) to ensure loading state is reset after seeking operations. - Updated test timeouts for better reliability in asynchronous tests. - Improved test assertions for slider state and function calls to enhance clarity and maintainability.
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The synchronization scrolling issue has been resolved. Previously, seeking forward or backward did not scroll to the desired page. This issue has been fixed in the PR.