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@gpx1000 gpx1000 commented Jul 22, 2025

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@gpx1000 gpx1000 linked an issue Jul 22, 2025 that may be closed by this pull request
@spencer-lunarg
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The audio section starts to feel like the Vulkan Guide is not the right spot for it, while it is common for graphical application to want to use audio, I wouldn't expect to find "how use Vulkan" guide in a OpenAL article (nor would I find it as creditable as its not the domain you expect to find things)

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gpx1000 commented Jul 22, 2025

We can remove the audio section, but an upcoming tutorial on building a simple game engine goes into it including running the processing for it in the compute shader for HRTF. The guide being the encyclopedia for that experience this is kinda a great place for it. However, you're not wrong, the Guide itself as a wholly separate product does feel outside the wheelhouse of audio unless it's in the context of using Vulkan compute to do advanced audio things; which this doesn't cover. We can review in meetings to discuss better placement if you prefer.

@SaschaWillems
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Would also love to see SFML in there. That's the one I've been using the most.

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gpx1000 commented Jul 22, 2025

I've never used SFML, would you mind providing some relevant details? I can try to spend a few hours reviewing the tutorials and documentation to see if I can create enough to provide the requisite information. Sadly, I write best when i write about things I know something about so it'll be hard for me to add that without more time gaining the requisite information.

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Sure, will do :)

@SaschaWillems SaschaWillems self-requested a review August 11, 2025 21:20
SaschaWillems
SaschaWillems previously approved these changes Aug 11, 2025
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As per today's call: LGTM.

Will add SFML once this is merged.

spencer-lunarg
spencer-lunarg previously approved these changes Aug 19, 2025
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will need a rebase, then lets merge

@gpx1000 gpx1000 dismissed stale reviews from spencer-lunarg and SaschaWillems via 4bd0cf3 August 19, 2025 20:40
@gpx1000 gpx1000 merged commit 4313b18 into KhronosGroup:main Aug 20, 2025
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Add chapter on windowing/audio/input libraries

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