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v34.0.0-beta.1

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@github-actions github-actions released this 05 Jun 13:29
· 5 commits to beta since this release

34.0.0-beta.1 (2025-06-05)

Bug Fixes

  • Check if cached opacity texture is deleted (533797c)
  • Fix typescript (4a51712)
  • Fix update of color and opacity textures (111f193)
  • imagereslicemapper: be less sensitive for "snapping" to nearest orthogonal axis (68acd11)
  • renderwindowinteractor: observe KeyPress events on RW container instead of document (8cba154), closes #1856
  • VolumeMapper: Use the right volume property for texture creation (5f29c73)

Code Refactoring

  • move the updatedExtent API to properties (bf98788)
  • Move VolumeMapper rendering properties in VolumeProperty (6bc4642)
  • OpenGL/Texture: use named parameters (7fbbaa8)

Features

  • Add multi property handling to the volume actor (22db7b4)
  • Add multi-image support for components to ImageResliceMapper (b5707df)
  • KeyboardCameraManipulator: Add typescript (678489c)
  • Multi component using volumes (4c9103a)

BREAKING CHANGES

  • OpenGL/Texture: the create* methods now use named parameters rather
    than positional parameters.
  • the updatedExtent API has been moved from the mappers
    to the vtkImageProperty and vtkVolumeProperty interfaces. vtkImageMapper
    does not yet honor the updatedExtent API.
  • renderwindowinteractor: This may break key press event current behavior.
    tabIndex=0 is now added on RW containers.
  • getTransferFunctionHash becomes getTransferFunctionsHash
    It takes a list of functions as argument instead of a single function
    Also ImageResliceMapper doesn't wieght color using mix.
  • the volume mapper fragment shader is very different.
    This can cause shader replacements to break.
    refactor: Use the right matrices in volume FS shader
  • Move vtkVolumeMapper's properties related to rendering in vtkVolumeProperty.
    Add a clear error message for these widely used methods.
    This is part of the MultiVolumeMapper feature.