Releases: KnightofStJohn/StockWaterfallEffects
Stock Waterfall Effects 0.8.0
I am currently working on compatibility with ReStock. If you install this version of SWE, and the WaterfallRestock mod together, all engines should now be configured correctly.
In future updates, any remaining compatibility issues should get ironed out.
Fixed misalignment of the plume for some ReStocked Engines:
- Rapier
- Dart
If both WaterfallRestock and StockWaterfallEffects (SWE) are installed, some SWE plumes will now override some of the WaterfallRestock configs for the following engines:
- Vector (more updated version of the SSME plume + additional options for other plumes in the part menu)
- Mammoth (more updated version of the SSME plume + additional options for other plumes in the part menu)
- Nerv
- Rhino
- Skiff
- Skipper (A plume config made by Zorg for the BDB RS68 engine)
- Spark
If you don't like some or all of these overrides, you can delete the corresponding config files in GameData/StockWaterfallEffects/Mod Configurations/ReStock/WaterfallRestock_overrides.
Stock Waterfall Effects 0.7.0
New features:
• added new plumes to the Rhino and Skiff engines
• landing gear lights now have waterfall effects too
together with the newest version of the waterfall mod, the following bugs are fixed:
• some plumes aren't visible at night or in planets shadows
• some plumes are visible through parts
Stock Waterfall Effects 0.6.3
- new plume for the NERV engine
instead of the pink hydrogen plasma, the NERV now has a realistic heated hydrogen exhaust plume. red in atmosphere because of hydrogen-atmospheric oxygen reaction, and blue heat-radiation in vacuum. Cherenkov radiation is also visible now, coming out of the engine throat. - improved realism of the vacuum expanded plumes for the Vector, Mammoth (both hydrolox & methalox), Rapier & RCS.
- improved plume selector flavor text for the Vector & Mammoth (James Ervin)
Stock Waterfall Effects 0.6.2
- new templates for rcs jets
- fixed small linear rcs port not producing sound
- configured LEM lander with waterfall plumes
- fixed mammoth having 4 engine lights instead of 1
Stock Waterfall Effects 0.6.1
more lag optimizations for the rapier and mammoth.
Stock Waterfall Effects 0.6.0
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New waterfall templates for these engines:
• Vector: hydrolox, methalox, high performance hydrolox
• Mammoth: hydrolox, methalox, high performance hydrolox
• Rapier: methane jet, methalox -
The new plumes use the newest waterfall shaders, which allow for significant savings in effect count. Therefore, you should experience less lag. The Rapier jet plume especially has been massively optimized.
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Added B9PartSwitch support for the Vector and Mammoth. You can now select one of three possible plumes in the editor or in flight:
• RS-25 (SSME) inspired hydrolox plume
• Raptor inspired methalox plume
• Performance optimized hydrolox plume (the one Stratzenblitz uses for minimal lag)
Stock Waterfall Effects 0.5.2
- updated to KSP version 1.12.2
- added plumes to the new reliant and swivel models
- slightly improved lag for the Rapier air breathing mode. (more optimizations to come)
Stock Waterfall Effects 0.5.1
Minor update with some fixes:
- Skiff plume tweaked
- fixed the poodle dual nozzle variant plume clipping into the bell nozzles.
- deconflicted with ReStock:
When you have ReStock installed, StockWaterfallEffects will now give the engines that are not remodeled by ReStock, the StockWaterfallEffects plume.
Stock Waterfall Effects 0.5.0
Changes:
- New engines configured:
• Juno
• Wheesley
• Goliath
• Panther
• Whiplash
Stock Waterfall Effects 0.4.1
Changes:
Fixed bobcat not showing plume.