Releases: KryptonCaptain/WitchingGadgets
1.2.9
1.2.7
Reworked fake research nodes, and unified them across WG/Dyes/Bases
Base entries modified by something like Modtweaker will reflect changes in fake entries
1.2.6
Change how gauntlet GUI opens (again, reverting some of last change)
Tweak infusion recipe if gemcutting disabled
1.2.5
Fixed dupe bug BluSunrize#51, for real this time. I'm pretty sure.
1.2.4
Added config option to disable gemcutting and gem accessories, including crystal capsules
Changed void block texture to TC5 one
Made core mod logger more obvious as to which mod is doing what
Fixed item rarities for several things
Changed Primordial armour and weapons to show elemental alignment in the tooltip instead of in the name. Rename away.
Primal Glove UI is more responsive to actually opening when you're sneaking instead of doing the gem function. Glove is also part of gem module now too as it's basically useless without them, and will require both primal and gem cutting modules enabled.
1.2.3
Added a new enchant: Soul Tether. Yes, it's a soulbound enchant. Designed for magic-oriented packs or for people who aren't using EIO (code may or may not be the same).
Added config options to choose whether Soul Tether will handle item retention for Baubles/GC slots. This is because the custom version of Baubles below has its own special handler to deal with soulbound gear, and the items will stay in the slots, instead of being dumped in your inventory.
Fixed a crash opening the Void Bag.
Fixed Ring of the Sniper not doing a thing.
1.2.2
Fixed long standing issue with primordial gear that allowed infinite duplication of powerless pearls. Would close BluSunrize#112 on main git
Fixed bug with primordial recipes relating to content cleanup a while back.
Added a repair material (enchanted fabric) for Bewitched Robes since it apparently didn't have one. Closing BluSunrize#106 on main git
Added a config to disabled the search function in the Thaumonomicon. Closing BluSunrize#114 on main git
Report bugs, etc
1.2.1
1.2.0
Added configs for cloak and bag types, primordial gear, and kamas.
Removed terraformer due to it lacking options in biome diversity, and better options existing.
Removed some unfinished, mostly decorative blocks.
Removed crimson titles. Unstackable trash from crimson grinders has been reduced as a result.
Rearranged research tab. Altered background texture slightly so it looks nicer, and has better contrast.
Removed function where if a certain research was unlocked, it would change tab background image, as it doesn't quite match with new layout.
Tweaked primordial glove code from pull. Should prevent crash with Gadomancy nodes.
Tweaked position of scan camera in first person.
There may be some oddities if upgrading from 1.1.0, as certain block/item meta values no longer exist