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Copilot AI commented Aug 28, 2025

This PR configures comprehensive GitHub Copilot instructions for the rpgDungeonCrawler repository following best practices for AI-assisted development.

Changes Made

📋 GitHub Copilot Instructions (.github/copilot-instructions.md)

Created detailed instructions covering:

  • TypeScript OOP Standards: Emphasis on class-based design, proper encapsulation, and interface usage
  • Project Structure Documentation: Clear guidance on the lib/, utils/, and future server/ directory organization
  • Coding Conventions: Naming standards, error handling, and game-specific implementation patterns
  • Development Workflow: Guidelines for adding new features with OOP principles
  • Future Considerations: Preparation for Ollama integration and AI-powered game mechanics

🔧 TypeScript Configuration

  • Added proper tsconfig.json extending the existing base configuration
  • Fixed Node.js type definitions and module resolution
  • Ensured clean builds with npm run build

📁 Updated .gitignore

  • Refined build artifact exclusions while preserving necessary configuration files
  • Properly handles TypeScript compilation outputs

Key Features of the Copilot Instructions

The instructions emphasize the project's OOP architecture:

// Example class structure encouraged by the instructions
export class ExampleGameEntity implements ExampleInterface {
    private _privateProperty: string;
    protected protectedProperty: number;
    
    constructor(initialValues: ExampleConstructorInterface) {
        // Proper initialization
    }
    
    public performAction(): void {
        // Clean method implementation
    }
}

The instructions provide clear guidance for:

  • Game Mechanics: Dungeon generation, character systems, and item management
  • Code Organization: Proper separation between lib classes and shared utilities
  • Future Development: Scaffolding for server-side AI integration with Ollama

Verification

  • ✅ TypeScript builds successfully without errors
  • ✅ Application starts and displays game menu correctly
  • ✅ All configuration files properly structured
  • ✅ Instructions follow GitHub Copilot best practices

This establishes a solid foundation for AI-assisted development while maintaining the project's commitment to clean, object-oriented TypeScript code.

Fixes #3.


✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.

Co-authored-by: LSanchez17 <21262760+LSanchez17@users.noreply.github.com>
Copilot AI changed the title [WIP] ✨ Set up Copilot instructions ✨ Set up GitHub Copilot instructions for TypeScript OOP RPG project Aug 28, 2025
Copilot AI requested a review from LSanchez17 August 28, 2025 18:57
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✨ Set up Copilot instructions

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