This is my quite ambitious recreation of the game "Among Us", but in Python. I started this project in November 2020. I was inspired by my recent success within my networking project that allowed for multiplayer capabilites. Ever since, I have been working on the project in bursts, influenced by my free-time.
WORK IN PROGRESS
* = Currently Working On
- Map Design
- Player Movement & Collision
- Vent Systems
- Shadow Logic
- Tasks *
- HUD *
- Role Assignment (Crewmate, Imposter) *
- Multiplayer
- Round Win/Lose Logic
- Menus
I've finished the tasks and most of the UI at this point. There will be a couple more UI elements to build for the imposter, as well as sabotages (aka imposter triggered tasks). Now that I'm onto role assignment, I can start working on imposter features, like sabotages, closing doors, etc.