Skip to content

3.0.0

Choose a tag to compare

@Larkinabout Larkinabout released this 19 Feb 19:47
· 49 commits to main since this release
0c70aba

Custom D&D 5e 3.0.0

A Foundry VTT module to customise the D&D 5e system.

Important

This release is compatible with D&D 5e v5.2.5+ and Foundry VTT v13 only.

Warning

Remember to backup your world before loading it for the first time after updating this module.

New Features

  • #54: Add automatic roll on Rollable Table for Massive Damage.
  • #114: Add Counters integration for Tidy 5e Sheets.
  • #136: Show Disposition on NPC sheet.
  • #169: Add optional Constitution saving throw when suffering from exhaustion.
  • #176: Add trigger for Attack Rolls and use of attribute paths as values.
  • #201: Add Pips counter type.
  • #225: Add Overlay option for Conditions/Status Effects.
  • #228: Expand Initiative Each Round modes (Reroll All, Reset Only, Reroll NPC).
  • #230: Bastion configuration.
  • #240: Add Negative HP option for NPCs.
  • #254: Calendar configuration.
  • #257: Add variant Encumbrance Speed Multiplier.
  • #259: Weapon Mastery configuration.
  • #261: Add Bloodied reference override.
  • Screen animations (Splatter, Light Rays, Color Split, Wave).
  • Inspiration animation.
  • Massive Damage animation.
  • Condition macros.
  • Item attack roll trigger and item destroy action for counters.
  • Reduce Quantity counter action.
  • Ruler Travel Time on measuring tool.
  • Show Jump Distance in Speed tooltip on character sheet.

Improvements

  • #175: Remove Roll HP for NPCs setting as now included in the dnd5e system.
  • Remove deprecations.
  • Update journal style.
  • Improve cursor labels.
  • Improve radial status effects.
  • Improve token border.
  • Add Bastions configuration journal.
  • Add Actor Sheet journal.
  • Add Animations journal.

Bug Fixes

  • #249: Fix currency conversion not allowing multiple decimal places.
  • #250: Fix custom character sheet banner not working for the light theme.
  • #251: Fix embedded skill rolls failing to translate to localized labels.
  • #256: Fix condition references breaking in Monsters of Drakkenheim.
  • #258: Fix Damage Types configuration failing to open due to missing color values.
  • #263: Fix error when trying to swap scenes due to missing image on conditions/status effects.
  • #264: Fix conflict with MidiQol - Vulnerability Multiplication.