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Polyline
LeForgeron edited this page Jun 20, 2018
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3 revisions
Similar to polygon, but using the absolute value of the winding number instead of odd-even filling.
polyline { \(Px [,]\)\{3,n\} range { \(<low,high>\)\{1,m\} } OBJECT_MODIFIERS }
n coplanars points Px
<low,high> specification of interval for winding number
!(winding number)[image/LeForgeronPolyline.png]
polyline
{
A, B, C, D,
E, F, G, H,
I, J, K, A
range { 2 }
texture { pigment { color srgb 0.5 }}
}