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Config definitions
default - information for when there is no game state player: what the player is doing score: the information about the score debug: the information in a debug state
loader - holds the information during the loading screen
x: horizontal axis
y: vertical axis
text: the words on the loading screen
font: the style of the words used
fill: color for the loading screen
logo: file extension of the asset
background: color behind everything
playerImage: the picture of the player
src: file extension for this asset
key: nickname
mapImage: the picture of the floor of the game
src: file extension for this asset
key: nickname
placeholder: the asset used to hold a spot for something when there isn't one
src: file extension for this asset
key: nickname
bgm: background music
mp3: file extension of the bgm
ogg: file extension of the bgm
label: the nickname of the bgm
screenImg: screen image
loadValue:
loadScreen: shows the information and details for the screen while loading
src: file extension for this asset
spriteLabel: label for the loadScreen
xPosition: horizontal axis
yPosition: vertical axis
loadText: shows the information for the text on the screen while loading
src: file extension for this asset
spriteLabel: label for this asset
xPosition: horizontal axis
yPosition: vertical axis
cursors:
velocity: speed
init - details of the screen as the game starts screenWidth: screen width screenHeight: screen height phoneWidth: phone screen width phoneHeight: phone screen height
boot - the information on the screen while the game is starting up bootString : words seen during boot
menuState - the game when the menu is showing background - the background of the menu xRegion: horizontal axis yRegion: vertical axis key: nickname src: file extension for this asset title - the information about the title xRegion: horizontal axis yRegion: vertical axis key: nickname src: file extension for this asset startButton - the information about the start button xRegion: horizontal axis yRegion: vertical axis key: nickname src: file extension for this asset opacityCycleDurationInSeconds: tweenToTransparentProperties: tweenToOpaqueProperties: tweenToTransparentEasing: tweenToOpaqueEasing:
startButtonDots - the dots on either side of the start button xRegion: horizontal axis yRegion: vertical axis key: nickname src: file extension for this asset
gameLoop - the loop of the game xStartRegion: horizontal axis start point yStartRegion: vertical axis start point blocks - the individual tiles on the game map full: half: quarter:
neutralMap - velocity: speed mapsCount: imgKey: nickname imgSrc: file extension for this asset
gameOverState - information when the game is over
gameOverLabel: the area where the game over information is explained
xRegion: horizontal axis
yRegion: vertical axis
text: words for when the game is over
style: the design of the words
font: which type of letters used
fill: the color used
finalScoreLabel: the area where the final score is shown
xRegion: horizontal axis
yRegion: vertical axis
text: words for the final score
style: the design of the words
font: which type of letters used
fill: the color used
finalScoreText: information about the final score
xRegion: horizontal axis
yRegion: vertical axis
style: the design of the words
font: which type of letters used
fill: the color used
restartButton: restart button
xRegion: horizontal axis
yRegion: vertical axis
key: nickname
src: file extension for this asset
config.default.player - information about the player in default mode speed: how fast the player goes in default key: nickname src: file extension for this asset
config.default.blocks - information about the blocks in the default state. score: the points earned in the game full: half: quarter:
config.default.score - information about the score in the default state style : the design of the score font: the type of letters used color: what hue is used interface: amount: bonus1: text: words used x: horizontal axis y: vertical axis
config.default.debug - testing mode or a method of finding bugs in default mode isOn: if debug is on or not controls: information about the options of debug
config.default.neutralMap - information about the neutral map in the default state velocity: speed mapsCount: how many there are key: nickname src: file extension for this asset
config.default.gameMap - info about game map in default mode normalSpeed: how fast in normal mode hardSpeed: how fast in hard mode
config.default.controls - info about controls in default mode mouse: is the mouse used? keyboard: are the keys used?
config.default.gameInformation - any info for the game in default title: name of the game