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Enum config option to specify how player entity normally rotate: normal_rotate_mode
enum values:
* Interest point
* Camera crosshair
* Parallel with camera
* None
Allow disabling view bobbing in third person
* config option: disable_third_person_bob_view
Removed
Replace multiple config options with one enum type option
* player_rotate_to_interest_point
* player_rotate_with_camera_when_not_aiming
* rotate_to_moving_direction
Fixed
Fov mixin incorrect
Player entity rotation incorrect when enter third person
Compatibility
Basically compatible with Valkyrien Skies if you set option Normal rotate mode to Camera crosshair