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Add LV::Palette methods for iterations and comparisons #384
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While these two seem to help readability further down in some regard, the fact that the color aspect — a key aspect of the return type — is hidden away seems (worse than hiding the vector away) and like a disservice to me. Maybe
const_color_iterator? Is there a concept other than D.R.Y. and brevity here that I am missing?There was a problem hiding this comment.
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Type erasure is kind of the point for generics. These type definitions are part of
LV::Palette's interface for generic programming (think protocols in Python duck typing) and are standard in C++ containers.For example, imagine a generic function that works on some sequence of
LV::Colorobjects. Say, computing the average colour intensity of the collection. The algorithm doesn't know or want to know if it's astd::vector<Color>, astd::array<Color>, a C array (LV::Color *),LV::Paletteor some fancy structure that does size optimization tricks. All it cares about is iterating, calculate each color's intensity, accumulating and finally averaging in the end.So in that function, when it needs to declare and instantiate an iterator for the container, it can declare
Container::iterator,Container::const_iteratoras its type, whereContainercould be any of the above.There was a problem hiding this comment.
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@kaixiong by
Containeryou meanPaletteI assume? I think I understand where you are going with this. I will approve the pull request and only removal of<algorithm>remains to be changed…Uh oh!
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@hartwork, hmm upon some more thinking, perhaps I should also provide typedefs for
value_type(=Color) and maybereference(Color &) andconst_reference(Color const&). This also serves as documentation what the element type is when iterating over anLV::Paletteinstance. I don't really want to implement the full SequenceContainer interface just yet though.