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Pak-Engine

Pak-Engine is a game engine in C++ currently being developed for the Engine Development subject project for the CITM Bachelor's degree in Video Game Design and Development. In which we have to develop a game engine under 4 months.

Creator

The engine is being developed by:

Install

  • Download the most recent release
  • Extract the .zip
  • Click on the Pak-Engine folder and Execute Pak-Engine.exe

Features

Pak-Engine v.0.3:

  • Particle System Component.

  • Particle rendering with shaders.

  • Billboard Component.

  • Screen Align billboard,World Align billboard & Axis Align billboard.

  • So many bugs solved.

  • Transparency On gameobjects.

Controls:

Camera:

  • Right Click on scene window to rotate the camera.

  • Right Click on scene window + W/A/S/D to move the camera.

  • On scene window press Q/E for going UP/DOWN.

  • Hold Shift + W/A/S/D to move faster.

Hierarchy:

  • In Hierarchy window, RightClick opens a pop-up that creates primitives.

  • In Hierarchy window, LeftClick on a gameObject in order to select it.

  • In Hierarchy window, LeftClick + Drag Mouse on a gameobject into another to change a gameobject parent or child.

  • In Hierarchy window, LeftClick on a gameobject selected in order to delete it.

  • In Hierarchy window, LeftClick on empty hierarchy to create primitives or empty.

Drag And Drop:

  • This engine can handle the import of an fbx.

  • This engine handles the import of a PNG/DDS convert it into a texture and apply it on a gameobject, but the gameobject has to be selected first.

License

MIT License

Copyright (c) 2022 Pol Rius Banús

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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My First Game Engine

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