A C++ SKSE plugin for Skyrim that makes all self cast spells last 'eternally'.
Because this uses CommonLibSSE NG, it supports Skyrim SE and AE (also GOG and VR if enabled).
CommonLibSSE NG is a fork of the popular powerof3 fork of the original CommonLibSSE library created by Ryan McKenzie in 2018.
- Visual Studio 2022 (the free Community edition)
vcpkg-
- Clone the repository using git OR download it as a .zip
-
- Go into the
vcpkgfolder and double-click onbootstrap-vcpkg.bat
- Go into the
-
- Edit your system or user Environment Variables and add a new one:
- Name:
VCPKG_ROOT
Value:C:\path\to\wherever\your\vcpkg\folder\is
-
Once you have Visual Studio 2022 installed, you can open this folder in basically any C++ editor, e.g. VS Code or CLion or Visual Studio
-
for VS Code, if you are not automatically prompted to install the C++ and CMake Tools extensions, please install those and then close VS Code and then open this project as a folder in VS Code
You may need to click OK on a few windows, but the project should automatically run CMake!
It will automatically download CommonLibSSE NG and everything you need to get started.
By default, when this project compiles it will output a .dll for your SKSE plugin into the build/ folder.