I am a developer who approaches engineering with a business-oriented mindset, focusing on building systems that deliver clear value rather than code for its own sake.
That perspective was not my starting point. I began as a software engineer focused on writing the best code possible—clean, scalable, and technically sound. Quality was measured primarily by correctness and structure.
Game development expanded that foundation. Working with complex, evolving codebases sharpened my understanding of system architecture, iteration costs, and long-term maintainability under real constraints. I've led teams in national competitions (Gemastik, Gameseed) and built a fully functional action-roguelike in just 48 hours at the Garena Game Jam.
Over time, I realized that strong engineering alone is insufficient. Code that does not serve a product goal, user need, or production reality ultimately creates cost, not value. Since then, my decisions have shifted toward prioritization, trade-offs, and impact—balancing technical quality with time, resources, and outcomes.
Today, I build with intent: engineering choices are evaluated by the value they unlock.
Currently working on: Laksha - A horror game narrative game with a strong focus on storytelling.
🚀 What I'm Looking For & Learning
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👯 Seeking Collaboration: Projects where engineering serves clear product vision—indie games with strong design goals or VR/XR experiences solving real user problems
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🌱 Currently Expanding: Unity system architecture patterns, game UI development, and AI-driven behaviors that deliver gameplay value without over-engineering
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🤝 Growth Areas: Advanced shader programming and AI/ML for NPC systems—balancing quality with maintainability and iteration speed
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💬 Happy to Discuss: Unity architecture trade-offs, scaling game systems under constraints, leading technical teams, or evaluating features by user impact over technical novelty
- Game Development: Unity (C#), Game Design, VR/XR Development, Systems
- Programming: C#, C++, TypeScript, Python, Java
- Web Development: React, Node.js, Three.js, Full-stack development
- AI/ML: PyTorch, TensorFlow, Keras, scikit-learn
- Tools & Design: Blender, Figma, Aseprite, Adobe Suite
- Databases: MySQL, SQLite, Prisma, Cloudinary
- DevOps: Git, Vercel, VPS



