Full-stack Developer · Building clean, scalable and high-performance systems.
Focused on Java, Backend Architecture, and System Design.
- 💻 4+ years experience in Java, Bukkit/Spigot, Backend APIs, and Web Systems
- 🧠 Skilled in OOP, SQL optimization, and plugin modularization
- 🌐 Building structured, scalable ecosystems (e.g. Necronic, LythCore)
- 🛠 Using IntelliJ IDEA Ultimate, SQL, GitHub Actions
- 🚀 Passion for performance, automation, and clean architecture
- 🎯 Goal: perfection through structure, discipline, and constant improvement
| Category | Description |
|---|---|
| 🧩 Core Development | Expanding LythCore modular API for Minecraft servers |
| 🧱 System Design | Clean code architecture, optimized SQL handling |
| 💼 Projects | Rebuilding project structure for maintainability and scalability |
| ⚙️ Automation | Task & event-driven architecture, service-based design |
| 🌍 Language | English-first for international scalability |
| Project | Description | Stack |
|---|---|---|
| LythCore | Modular backend plugin framework for Minecraft | Java · SQL · Velocity · Paper |
| Modulix | Core modular API for plugin systems | Java · API · SQL |
| LythCore-API | Lightweight player & group management system | Java · SQL |
| Website-Necronic | Responsive site for Necronic Network | HTML · CSS · PHP |
- Object-oriented programming, modular plugin design
- Asynchronous event handling, Bukkit scheduler optimization
- RESTful API design and token-based authentication
- Database schema management & caching (SQL, Redis planned)
- Custom configuration systems (YAML, JSON, File-Wrappers)
- Cross-server architecture (Velocity)
| Type | Tools |
|---|---|
| Programming | Java · PHP · JavaScript · HTML · CSS |
| Database | MySQL · MariaDB · MongoDB |
| IDE | IntelliJ IDEA Ultimate · Visual Studio |
| Version Control | Git · GitHub |
| OS / distro / Servers | Linux · Ubuntu · Debian · PaperMC · PurPur (forks) · Velocity |
“Clean structure creates freedom.
Chaos kills creativity, discipline amplifies it.”
- 📈 Full automation of the plugin ecosystem (Modular Runtime System)
- ☁️ Scalable microservice backend for player data
- 🔧 Open-source contribution to advanced Java frameworks
- 🌟 Continuous optimization, zero redundancy, 100% structure
💡 Designed by Lyzrex · Built for performance · Updated automatically via Vercel


