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@yunzc yunzc commented May 10, 2025

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@yunzc yunzc requested a review from nathanhhughes May 10, 2025 18:33
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Thanks for this, I really like the idea! Technically all the poses should be Isometry3d unless you want to actually do shear and scaling on the bounding box

* @brief Transform the bounding box.
* @param transform The transform to apply.
*/
void transform(const Eigen::Affine3d& transform);
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Technically this should be an Eigen::Isometry3d

@yunzc yunzc merged commit 0cf8f81 into develop May 11, 2025
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@yunzc yunzc deleted the feature/attributes_transform branch May 11, 2025 00:07
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3 participants