A Vite plugin to let you use +, -, *, /, %, +=, -=, *=, /=, %=, >, <, >=, <=, ==, ===, !=, !==, &&, ||, ! with TSL Node in your Threejs project making the code more consise and easy to write, modify & read.
| Category | Operators |
|---|---|
| Arithmetic | +, -, *, /, % |
| Assignment | +=, -=, *=, /=, %= |
| Comparison | >, <, >=, <=, ==, ===, !=, !== |
| Logical | &&, ||, ! |
Instead of:
Fn(()=>{
let x = float(1).sub(alpha.mul(color.r))
x = x.mul(4)
return x
})You can now write :
Fn(()=>{
let x = 1 - ( alpha * color.r )
x *= 4
return x
})pnpm i vite-plugin-tsl-operatorAdd the plugin to your Vite config :
import { defineConfig } from 'vite'
import tslOperatorPlugin from 'vite-plugin-tsl-operator'
export default defineConfig({
//...
plugins: [
tslOperatorPlugin({logs:false})
//.. other plugins
]
})| Option | Default | Description |
|---|---|---|
logs |
false |
Log transformations to terminal |
autoImportMissingTSL |
true |
Automatically add missing TSL imports (float, int, Loop) |
importSource |
'three/tsl' |
Import source for auto-imports |
tslOperatorPlugin({ logs: true }) // log all files
tslOperatorPlugin({ logs: false }) // no logging (default)
tslOperatorPlugin({ logs: "MyShader.js" }) // log only this file
tslOperatorPlugin({ logs: ["File1.js", "File2.js"] }) // log only these files
tslOperatorPlugin({ logs: /shader/i }) // log files matching regex
The plugin automatically adds missing imports when transformations require TSL types like float, int, or Loop.
// Before transformation (no float import)
import { Fn, uv } from 'three/tsl'
Fn(() => 1 - uv())
// After transformation (float automatically added)
import { Fn, uv, float } from 'three/tsl'
Fn(() => float(1).sub(uv()))To disable auto-import or use a different import source:
tslOperatorPlugin({ autoImportMissingTSL: false }) // disable auto-import
tslOperatorPlugin({ importSource: 'three/webgpu' }) // use different sourceNote : The transformation happened only when the file is call by the client or during build ( Vite optimization )
The plugin walks your source and selectively transforms code.
It only looks inside Fn(() => { ... }) blocks. Code outside is untouched.
const opacity = uniform(0) // Ignored (Plain JS)
Fn(()=>{
return opacity * 3 // Transformed to opacity.mul(3)
})Note: Files inside
node_modulesare excluded.
The plugin automatically detects when to transform operators.
It uses context-aware logic to decide if an expression should be TSL or JavaScript.
Pure numeric expressions are preserved:
Fn(() => {
const radius = 0.08
const halfRadius = radius * 0.5 // Stays as-is (pure JS math)
return smoothstep(radius, halfRadius, dist) // dist is TSL, but radius/halfRadius are numbers
})Variables initialized with numeric literals are recognized as plain JavaScript numbers and won't be transformed when used in arithmetic with other numbers.
If you have an edge case which is not cover by the smart-detection you can use //@tsl or //@js to force the behavior.
//@tsl: Force transformation (useful for custom functions or callbacks).//@js: Disable transformation (keep as plain JS).
Directives apply to the next line or the entire Fn (if placed at the top).
//@tsl
Fn(() => {
customNode( a > b ) // → customNode( a.greaterThan(b) )
})
Fn(() => {
//@js
const test = x + y // will not transform
const test = x + y // will transform to x.add(y)
})Use //@tsl before for, while, or do...while loops to transform them into TSL Loop() constructs.
For Loop:
Fn(() => {
//@tsl
for (let i = 0; i < 10; i++) {
sum += value
}
})
// Transforms to:
// Loop({ start: int(0), end: int(10), type: "int", condition: "<", name: "i" }, ({ i }) => {
// sum.addAssign(value)
// })While Loop:
Fn(() => {
//@tsl
while (x < 10) {
x += 1
}
})
// Transforms to:
// Loop(x.lessThan(10), () => {
// x.addAssign(1)
// })Do-While Loop:
Fn(() => {
//@tsl
do {
x += 1
} while (x < 10)
})
// Transforms to an IIFE (executes body once) + LoopNote: The plugin automatically infers
intorfloattype based on the loop values.
Official wiki : Three.js-Shading-Language
MIT