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Releases: Mapacheee/ExtendedHorizons

V2.3.4 - 1.21+

29 Jan 00:39

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This update requires reset config.yml!

Changelog:

  • Profile bandwitch
  • Fix huge leak memory & errors
  • Refactor permissions
  • Refactor code
  • Remove anti-xray (now fake chunks handles with paper anti-xray)
  • Another changes

NEW IMPORTANT!!
New fake chunks system of surface mode:

This means that now the entire chunk is not sent, but only the part that is “visible.” This improves server performance and reduces the size of the packets sent, thereby improving bandwidth performance, which is one of the most critical issues in ExtendedHorizons.

However, this has a limitation. Every time a chunk is cut to send only its surface, it requires a lot of CPU power, so I have devised this system:

Every time you pass through a chunk that has been cut and its surface is available, it is saved in SQLite so that only this packet is requested and sent to the player. This chunk is overwritten if it was edited, so that it can be as optimized as possible (in addition to adding cache).

You can switch between this surface mode and classic mode in config.yml in surface-only-mode.

Classic mode is still being supported and working, but im searching more options for fake chunks system.

Download it here: https://modrinth.com/plugin/extendedhorizons/version/2.3.4
Donation link: https://paypal.me/mapachedou

V2.3.3 - 1.21+

31 Dec 00:11

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Changelogs:

  • Fix issues related with Folia
  • Improve worldborder implementation with fake chunks

Thanks to @BoocordStudios for his PR #8

Support the project giving a star:
https://github.com/Mapacheee/ExtendedHorizons

Download it here:
https://modrinth.com/plugin/extendedhorizons/version/f8HnoWG5

V2.3.2 - 1.21+

29 Dec 17:44

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  • Merged PR #6 from @Noogear
  • Fix issues from Anti-xray
  • fix NullPointerException when player join

Thanks Noogear!

Support the project giving a star in github: https://github.com/Mapacheee/ExtendedHorizons

V2.3.1 - 1.21+

29 Dec 10:31

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V2.3.0 - 1.21+

28 Dec 14:52

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Changelogs:

  • Direct NMS Integration
  • Progressive Loading Strategy
  • Unified Caching of Memory Cache and Packet Cache
  • MSPT Protection improved
  • Anti-Xray improved
  • Fix World Switching
  • Fix Memory Leaks
  • Removed dead code
  • PacketEvents decoupling
  • Fix issues
  • API working!
  • And some another changes!

Recommended re-generate config,yml & messages.yml
Support the project giving a star in github!
Download it here:
https://modrinth.com/plugin/extendedhorizons/version/5wlPHdmc

V2.2.0 - 1.21+

21 Dec 15:30

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Changelogs:

  • Fix anti-xray (was only working in newest 1.21 versions)
  • Fix SendChunk queue
  • Update dependencies (like packetevents)
  • Some minor changes

Support the project giving a star here:
https://github.com/Mapacheee/ExtendedHorizons

Download it here: https://modrinth.com/plugin/extendedhorizons/version/kXA7kgxy

V2.1.9 - 1.21+

21 Dec 02:17

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Changelogs:

  • Fix important memory leak
  • Add anti-xray
  • Fix issues
  • Removed Folia scheduler, now only using Paper (that haves Folia compatibilty too)
  • Some changes

needs restart config.yml
Support this project giving a star!
https://github.com/Mapacheee/ExtendedHorizons

download it here: https://modrinth.com/plugin/extendedhorizons/version/gM7jAuHK

V2.1.8 - 1.21+

18 Dec 21:18

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V2.1.7 - 1.21+

17 Dec 19:06

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Changelogs:

  • Adaptive throttling by latency
  • Bandwidth limit per player in config.yml
  • Prioritized queue by distance
  • Fix issues
  • Minor changes

Need restart config.yml!
Download here: https://modrinth.com/plugin/extendedhorizons/version/2.1.7
Join discord: https://discord.gg/yA3vD2S8Zj

V2.1.6 - 1.21+

30 Nov 00:11

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  • Heavy optimizations change
  • Made EH full async
  • Fix things

Join discord!
https://discord.gg/yA3vD2S8Zj

Support the project giving a star in github!
https://github.com/Mapacheee/ExtendedHorizons

Download it here: https://modrinth.com/plugin/extendedhorizons/version/2.1.6