Releases: Mapacheee/ExtendedHorizons
V2.3.4 - 1.21+
This update requires reset config.yml!
Changelog:
- Profile bandwitch
- Fix huge leak memory & errors
- Refactor permissions
- Refactor code
- Remove anti-xray (now fake chunks handles with paper anti-xray)
- Another changes
NEW IMPORTANT!!
New fake chunks system of surface mode:
This means that now the entire chunk is not sent, but only the part that is “visible.” This improves server performance and reduces the size of the packets sent, thereby improving bandwidth performance, which is one of the most critical issues in ExtendedHorizons.
However, this has a limitation. Every time a chunk is cut to send only its surface, it requires a lot of CPU power, so I have devised this system:
Every time you pass through a chunk that has been cut and its surface is available, it is saved in SQLite so that only this packet is requested and sent to the player. This chunk is overwritten if it was edited, so that it can be as optimized as possible (in addition to adding cache).
You can switch between this surface mode and classic mode in config.yml in surface-only-mode.
Classic mode is still being supported and working, but im searching more options for fake chunks system.
Download it here: https://modrinth.com/plugin/extendedhorizons/version/2.3.4
Donation link: https://paypal.me/mapachedou
V2.3.3 - 1.21+
Changelogs:
- Fix issues related with Folia
- Improve worldborder implementation with fake chunks
Thanks to @BoocordStudios for his PR #8
Support the project giving a star:
https://github.com/Mapacheee/ExtendedHorizons
Download it here:
https://modrinth.com/plugin/extendedhorizons/version/f8HnoWG5
V2.3.2 - 1.21+
Thanks Noogear!
Support the project giving a star in github: https://github.com/Mapacheee/ExtendedHorizons
V2.3.1 - 1.21+
fix 1.21.11 support
download it here:
https://modrinth.com/plugin/extendedhorizons/version/BmsXFs3e
V2.3.0 - 1.21+
Changelogs:
- Direct NMS Integration
- Progressive Loading Strategy
- Unified Caching of Memory Cache and Packet Cache
- MSPT Protection improved
- Anti-Xray improved
- Fix World Switching
- Fix Memory Leaks
- Removed dead code
- PacketEvents decoupling
- Fix issues
- API working!
- And some another changes!
Recommended re-generate config,yml & messages.yml
Support the project giving a star in github!
Download it here:
https://modrinth.com/plugin/extendedhorizons/version/5wlPHdmc
V2.2.0 - 1.21+
Changelogs:
- Fix anti-xray (was only working in newest 1.21 versions)
- Fix SendChunk queue
- Update dependencies (like packetevents)
- Some minor changes
Support the project giving a star here:
https://github.com/Mapacheee/ExtendedHorizons
Download it here: https://modrinth.com/plugin/extendedhorizons/version/kXA7kgxy
V2.1.9 - 1.21+
Changelogs:
- Fix important memory leak
- Add anti-xray
- Fix issues
- Removed Folia scheduler, now only using Paper (that haves Folia compatibilty too)
- Some changes
needs restart config.yml
Support this project giving a star!
https://github.com/Mapacheee/ExtendedHorizons
download it here: https://modrinth.com/plugin/extendedhorizons/version/gM7jAuHK
V2.1.8 - 1.21+
Bug fixes
Support the project giving a star!
https://github.com/Mapacheee/ExtendedHorizons
Download here:
https://modrinth.com/plugin/extendedhorizons/version/2.1.8
V2.1.7 - 1.21+
Changelogs:
- Adaptive throttling by latency
- Bandwidth limit per player in config.yml
- Prioritized queue by distance
- Fix issues
- Minor changes
Need restart config.yml!
Download here: https://modrinth.com/plugin/extendedhorizons/version/2.1.7
Join discord: https://discord.gg/yA3vD2S8Zj
V2.1.6 - 1.21+
- Heavy optimizations change
- Made EH full async
- Fix things
Join discord!
https://discord.gg/yA3vD2S8Zj
Support the project giving a star in github!
https://github.com/Mapacheee/ExtendedHorizons
Download it here: https://modrinth.com/plugin/extendedhorizons/version/2.1.6