HideAndSeek is a simple Minecraft gamemode with two teams, hiders and seekers, hiders need to hide from the seekers, when a hider is eliminated they join the seekers team. Hiders use Minecraft blocks to hide, they can either hide as a block entity, or as a solid block, when they are in a solid block state they can't move or they will be put back in the block entity state.
Known Bug
- Sometimes when a hider does not select a block before the hCountdown is over it won't actually select one for them. (not sure if this bug is fixed or not)
With the support of multiple Maps, sometimes players get mixed between the waiting room of the new map and old map at the end of a game.
Todo
- (1) Make it so that seekers can attack solidified hiders.
- (2) Make dead hiders go in the seekers team.
- (3) Make it so that seekers can attack a hider's follower.
- (4) Invisible system using ProtocolLib