Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
88 changes: 40 additions & 48 deletions Assembly-CSharp.csproj
Original file line number Diff line number Diff line change
@@ -1,21 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project ToolsVersion="Current">
<!-- Generated file, do not modify, your changes will be overwritten (use AssetPostprocessor.OnGeneratedCSProject) -->
<PropertyGroup>
<LangVersion>9.0</LangVersion>
<BaseIntermediateOutputPath>Temp\obj\$(Configuration)\$(MSBuildProjectName)</BaseIntermediateOutputPath>
<IntermediateOutputPath>$(BaseIntermediateOutputPath)</IntermediateOutputPath>
</PropertyGroup>
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
<ItemGroup>
<ProjectCapability Include="Unity" />
</ItemGroup>
<PropertyGroup>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<EnableDefaultItems>false</EnableDefaultItems>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<LangVersion>9.0</LangVersion>
<Configurations>Debug;Release</Configurations>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{B5A3F39D-1A2E-7410-EA66-FFCEE6A2312C}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp</AssemblyName>
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFramework>netstandard2.1</TargetFramework>
<BaseDirectory>.</BaseDirectory>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
Expand All @@ -39,23 +44,22 @@
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStandardLibraries>true</NoStandardLibraries>
<NoStdLib>true</NoStdLib>
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
<NoConfig>true</NoConfig>
<DisableImplicitFrameworkReferences>true</DisableImplicitFrameworkReferences>
<MSBuildWarningsAsMessages>MSB3277</MSBuildWarningsAsMessages>
</PropertyGroup>
<PropertyGroup>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<UnityProjectGenerator>Package</UnityProjectGenerator>
<UnityProjectGeneratorVersion>2.0.22</UnityProjectGeneratorVersion>
<UnityProjectGeneratorStyle>Legacy</UnityProjectGeneratorStyle>
<UnityProjectGeneratorStyle>SDK</UnityProjectGeneratorStyle>
<UnityProjectType>Game:1</UnityProjectType>
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
<UnityVersion>6000.0.43f1</UnityVersion>
</PropertyGroup>
<ItemGroup>
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
<Analyzer Include="C:\Users\w1ndo\.vscode\extensions\visualstudiotoolsforunity.vstuc-1.1.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.0.43f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.SourceGenerators.dll" />
<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.0.43f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
<Analyzer Include="C:\Program Files\Unity\Hub\Editor\6000.0.43f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.UIToolkit.SourceGenerator.dll" />
Expand All @@ -68,16 +72,19 @@
<Compile Include="Assets\VRTemplateAssets\Scripts\BooleanToggleVisualsController.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\RayAttachModifier.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\XRPokeFollowAffordanceFill.cs" />
<Compile Include="Assets\Scripts\Settings Scripts\setcapturetype.cs" />
<Compile Include="Assets\lightcolliderthing.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\BezierCurve.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\LaunchProjectile.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\HandSubsystemManager.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\DestroyObject.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\VideoTimeScrubControl.cs" />
<Compile Include="Assets\Scripts\lightcolliderthing.cs" />
<Compile Include="Assets\Scripts\Settings Scripts\changeframerate.cs" />
<Compile Include="Assets\Scripts\ButtonToKey.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\Callout.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\CalloutGazeController.cs" />
<Compile Include="Assets\Scripts\Settings Scripts\setturnsetting.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\StepManager.cs" />
<Compile Include="Assets\VRTemplateAssets\Scripts\AnchorVisuals.cs" />
</ItemGroup>
Expand Down Expand Up @@ -1386,38 +1393,23 @@
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.Hands.Editor.csproj">
<Project>{19C0CD92-FFB9-AB33-9DBE-B82D4DA4DDCE}</Project>
<Name>Unity.XR.Interaction.Toolkit.Samples.Hands.Editor</Name>
</ProjectReference>
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj">
<Project>{6AB8B2B2-2ECD-8E06-4EEF-D7EFC24996E1}</Project>
<Name>Unity.XR.Interaction.Toolkit.Samples.StarterAssets</Name>
</ProjectReference>
<ProjectReference Include="Unity.XR.Hands.Samples.VisualizerSample.csproj">
<Project>{908696F3-B455-4B92-2093-0AEBB3342C7A}</Project>
<Name>Unity.XR.Hands.Samples.VisualizerSample</Name>
</ProjectReference>
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.DeviceSimulator.csproj">
<Project>{B167D385-7781-67AD-F06E-3129116716CD}</Project>
<Name>Unity.XR.Interaction.Toolkit.Samples.DeviceSimulator</Name>
</ProjectReference>
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.csproj">
<Project>{7FA1F632-7D01-8F65-8699-88694178F51A}</Project>
<Name>Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor</Name>
</ProjectReference>
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.Hands.csproj">
<Project>{5B0A847E-CD85-A368-E74B-9789E9605901}</Project>
<Name>Unity.XR.Interaction.Toolkit.Samples.Hands</Name>
</ProjectReference>
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.Hands.Editor.csproj" />
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj" />
<ProjectReference Include="Unity.XR.Hands.Samples.VisualizerSample.csproj" />
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.DeviceSimulator.csproj" />
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.csproj" />
<ProjectReference Include="Unity.XR.Interaction.Toolkit.Samples.Hands.csproj" />
</ItemGroup>
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
<ItemGroup>
<ProjectCapability Remove="LaunchProfiles" />
<ProjectCapability Remove="SharedProjectReferences" />
<ProjectCapability Remove="ReferenceManagerSharedProjects" />
<ProjectCapability Remove="ProjectReferences" />
<ProjectCapability Remove="ReferenceManagerProjects" />
<ProjectCapability Remove="COMReferences" />
<ProjectCapability Remove="ReferenceManagerCOM" />
<ProjectCapability Remove="AssemblyReferences" />
<ProjectCapability Remove="ReferenceManagerAssemblies" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
Loading
Loading