SDK Generator for every Fortnite version from [1.2] (UE 4.16) -> [11.50] (UE 4.24)
and also for some other games.
- Make sure when you use the sdk to initialize it first by calling
SDK::InitGObjects() - Call functions from classes like
UKismetSystemLibraryorUGameplayStaticsonly on their DefaultObject - For some odd reason, you can't call ProcessEvent in Debug Mode, so if you compile in debug just comment out the ProcessEvent call.
If you have any issues using the Dumper, please create a Issue on this repository
and explain the problem in detail.
Adding UE 4.25 and higher Support (FProperty)Check FProperty-branch for more infos!