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Copy file name to clipboardExpand all lines: articles/remote-rendering/quickstarts/deploy-to-hololens.md
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This quickstart covers how to deploy and run the quickstart sample app for Unity to a HoloLens 2.
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In this quickstart you will learn how to:
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In this quickstart you'll learn how to:
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> [!div class="checklist"]
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>
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## Prerequisites
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In this quickstart we will deploy the sample project from [Quickstart: Render a model with Unity](render-model.md).
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In this quickstart, we'll deploy the sample project from [Quickstart: Render a model with Unity](render-model.md).
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Make sure your credentials are saved properly with the scene and you can connect to a session from within the Unity editor.
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The HoloLens 2 must be in developer mode and paired with the desktop machine. Refer to [using the device portal](/windows/mixed-reality/develop/advanced-concepts/using-the-windows-device-portal#setting-up-hololens-to-use-windows-device-portal) for further instructions.
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## Build the sample project
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1. Open *File > Build Settings*.
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