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docs/c-runtime-library/reference/ctime-s-ctime32-s-ctime64-s-wctime-s-wctime32-s-wctime64-s.md

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@@ -125,7 +125,7 @@ The debug library versions of these functions first fill the buffer with 0xFE. T
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By default, this function's global state is scoped to the application. To change this behavior, see [Global state in the CRT](../global-state.md).
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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `ctime_s` and `_wctime_s` are no longer `static inline` (internal linkage). Instead, they're `inline` (external linkage).\
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `ctime_s` and `_wctime_s` are no longer `static inline` (internal linkage). Instead, they're `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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docs/c-runtime-library/reference/utime-utime32-utime64-wutime-wutime32-wutime64.md

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@@ -85,7 +85,7 @@ Specific versions of the `_utimbuf` structure (`__utimbuf32` and `__utimbuf64`)
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By default, this function's global state is scoped to the application. To change this behavior, see [Global state in the CRT](../global-state.md).
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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `_utime` and `_wutime` are no longer `static inline` (internal linkage). Instead, they are `inline` (external linkage).\
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `_utime` and `_wutime` are no longer `static inline` (internal linkage). Instead, they're `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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