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TylerMSFTAnnaMHuff
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Update gamedev/unreal/get-started/vs-tools-unreal-add-class-module-plugin.md
Co-authored-by: Anna Huff <[email protected]>
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gamedev/unreal/get-started/vs-tools-unreal-add-class-module-plugin.md

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@@ -111,7 +111,7 @@ After adding the plugin, build it to make it available in the Unreal Engine Edit
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In **Solution Explorer**, right-click on the plugin folder and choose **Build this Unreal Engine plugin**. This builds the plugin and makes it available in the Unreal Engine Editor.
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:::image type="complex" source="../media/vs-build-plugin-menu.png" alt-text="A screenshot of the menu to build the plugin.":::
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The menu options after right-clicking the plugin folder MyPlugin are visible. The entry Build this Unreal Engine plugin, is highlighted.
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The menu options after right-clicking the plugin folder MyPlugin are visible. The entry Build this Unreal Engine plugin is highlighted.
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:::image-end:::
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If the build is successful, the plugin is available in the Unreal Engine Editor. If the build fails, the **Output** window displays the error messages.

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