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Releases: MirageNet/MirageSteamworks

v2.0.2

07 Jan 19:31

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2.0.2 (2026-01-07)

Bug Fixes

  • adding queues for steam callback and dequeueing inside tick (289e008)

v2.0.1

07 Jan 14:08

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2.0.1 (2026-01-07)

Bug Fixes

  • reworking client connect to make sure events are called within ReceiveData (c20bbe0)

v2.0.0

04 Jan 20:21

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2.0.0 (2026-01-04)

  • feat!: performance improvements from Mirage v156 (11eb7ec)

BREAKING CHANGES

  • increasing minimum mirage version to v156.2.0

v1.2.1

18 Dec 23:09

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1.2.1 (2025-12-18)

Bug Fixes

  • improving handling of ConnectionRejected and better disconnect reason (d9a860e)

v1.2.0

18 Dec 21:12

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1.2.0 (2025-12-18)

Bug Fixes

  • using steam SteamNetConnectionEnd enum for close (f2dc192)

Features

  • adding AcceptConnectionCallback to allow connections to be rejected (11c565d)

v1.1.0

19 Sep 18:52

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1.1.0 (2025-09-19)

Features

  • adding SteamNetworkingIdentity to public field (a208e42)

v1.0.4

12 Sep 16:25

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1.0.4 (2025-09-12)

Bug Fixes

  • lowering default maxPacketSize (e8ab182)

v1.0.3

12 Sep 13:52

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1.0.3 (2025-09-12)

Bug Fixes

  • fixing max size of steam messages for unreliable channel (ae8b637)
  • passing max size from socketFactory to Steamworks (65547f4)
  • removing unneeded error logs (d1713e8)
  • using NoDelay for Unreliable, which includes noNagle (ce80346)
  • using noNagle for sends (43bdb5e)

v1.0.2

09 Aug 22:33

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1.0.2 (2025-08-09)

Bug Fixes

  • cleaning up client logic and fixing nullref on timeout (4ccb242)
  • using CreateGameServer for server (e055350)

v1.0.1

02 Jul 19:11

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1.0.1 (2025-07-02)

Bug Fixes

  • adding missing meta file (ec08ada)