Releases: MirageNet/MirageSteamworks
Releases · MirageNet/MirageSteamworks
v2.0.2
07 Jan 19:31
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2.0.2 (2026-01-07)
Bug Fixes
adding queues for steam callback and dequeueing inside tick (289e008 )
v2.0.1
07 Jan 14:08
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2.0.1 (2026-01-07)
Bug Fixes
reworking client connect to make sure events are called within ReceiveData (c20bbe0 )
v2.0.0
04 Jan 20:21
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2.0.0 (2026-01-04)
feat!: performance improvements from Mirage v156 (11eb7ec )
BREAKING CHANGES
increasing minimum mirage version to v156.2.0
v1.2.1
18 Dec 23:09
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1.2.1 (2025-12-18)
Bug Fixes
improving handling of ConnectionRejected and better disconnect reason (d9a860e )
v1.2.0
18 Dec 21:12
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1.2.0 (2025-12-18)
Bug Fixes
using steam SteamNetConnectionEnd enum for close (f2dc192 )
Features
adding AcceptConnectionCallback to allow connections to be rejected (11c565d )
v1.1.0
19 Sep 18:52
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1.1.0 (2025-09-19)
Features
adding SteamNetworkingIdentity to public field (a208e42 )
v1.0.4
12 Sep 16:25
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1.0.4 (2025-09-12)
Bug Fixes
lowering default maxPacketSize (e8ab182 )
v1.0.3
12 Sep 13:52
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1.0.3 (2025-09-12)
Bug Fixes
fixing max size of steam messages for unreliable channel (ae8b637 )
passing max size from socketFactory to Steamworks (65547f4 )
removing unneeded error logs (d1713e8 )
using NoDelay for Unreliable, which includes noNagle (ce80346 )
using noNagle for sends (43bdb5e )
v1.0.2
09 Aug 22:33
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1.0.2 (2025-08-09)
Bug Fixes
cleaning up client logic and fixing nullref on timeout (4ccb242 )
using CreateGameServer for server (e055350 )
v1.0.1
02 Jul 19:11
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1.0.1 (2025-07-02)
Bug Fixes