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Cubism for GDScript

About GDCubism

This software (GDCubism) is an unofficial GDExtension that makes the Live2D Cubism SDK accessible from GDScript or C#.

Note

This GDExtension is available for use with Godot Engine 4.3 and above. (If you wish to use it with versions 4.1 or 4.2, please use v0.8.2-godot4.1)

Important

Starting from version 0.9, the rendering method has been switched to direct rendering, significantly reducing the processing load on the Godot Engine and GPU memory consumption.

However, this change has introduced several modifications. The most notable change is that GDCubismUserModel is no longer a SubViewport.

If you wish to handle it in the same manner as before, place the GDCubismUserModel under a SubViewport. (As a demonstration of this change, the demo file demo_fade.tscn has been added.)

Internally, GDCubism uses the Cubism Native Framework published by Live2D Inc.

Please do not contact the developer, Live2D Inc., regarding GDCubism.

Support platform

Windows

  • x86_32

  • x86_64

macOS

  • x86_64

  • arm64

  • universal

Linux

  • x86_64

iOS

  • arm64 (experimental)

  • universal (experimental)

Android

  • armv7 (experimental)

  • arm64v8 (experimental)

About LICENSE

Note

GDCubism, when linked with dependent external libraries, results in licenses with different usage conditions.
If you are considering distributing or selling a product incorporating GDCubism, please check the licenses listed on the following page.

ビルド方法

使用方法