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✨ Refactor: Apply React best practices to Games#529

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✨ Refactor: Apply React best practices to Games#529
hrdtbs wants to merge 1 commit intomainfrom
curry-6669347562665642838

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@hrdtbs hrdtbs commented Mar 14, 2026

This commit applies best practices from Vercel's React guidelines as requested by the AGENTS.md. Specifically:

  1. "Use useRef for Transient Values": The timer in GuessNumber.tsx was causing full component re-renders every 100ms. I replaced time state with timeRef and directly updated the timer's DOM text node via timeDisplayRef.
  2. "Calculate Derived State During Rendering": The isComplete flag in GameBoard.tsx was being tracked separately in state and caused an effect mismatch. I replaced it with const isComplete = ... directly derived from the board state, and moved the router.push redirection side-effect to a clean useEffect.

PR created automatically by Jules for task 6669347562665642838 started by @hrdtbs

- Replaced high-frequency state updates with `useRef` for timer in `GuessNumber.tsx`.
- Removed redundant state `isComplete` in favor of deriving it directly from `board` during render in `GameBoard.tsx`.

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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vercel bot commented Mar 14, 2026

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mochinoa-com Ready Ready Preview, Comment Mar 14, 2026 11:13am

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