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- Replaced high-frequency state updates with `useRef` for timer in `GuessNumber.tsx`. - Removed redundant state `isComplete` in favor of deriving it directly from `board` during render in `GameBoard.tsx`. Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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This commit applies best practices from Vercel's React guidelines as requested by the
AGENTS.md. Specifically:GuessNumber.tsxwas causing full component re-renders every 100ms. I replacedtimestate withtimeRefand directly updated the timer's DOM text node viatimeDisplayRef.isCompleteflag inGameBoard.tsxwas being tracked separately in state and caused an effect mismatch. I replaced it withconst isComplete = ...directly derived from the board state, and moved therouter.pushredirection side-effect to a cleanuseEffect.PR created automatically by Jules for task 6669347562665642838 started by @hrdtbs