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2 changes: 1 addition & 1 deletion code/controllers/subsystems/plants.dm
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
// Processes vines/spreading plants.

#define PLANTS_PER_TICK 500 // Cap on number of plant segments processed.
#define PLANT_TICK_TIME 75 // Number of ticks between the plant processor cycling.
#define PLANT_TICK_TIME 105 // Number of ticks between the plant processor cycling.

// Debug for testing seed genes.
/client/proc/show_plant_genes()
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4 changes: 2 additions & 2 deletions code/modules/hydroponics/spreading/spreading.dm
Original file line number Diff line number Diff line change
Expand Up @@ -121,8 +121,8 @@
max_growth-- //Ensure some variation in final sprite, makes the carpet of crap look less wonky.

mature_time = world.time + seed.get_trait(TRAIT_MATURATION) + 15 //prevent vines from maturing until at least a few seconds after they've been created.
spread_chance = seed.get_trait(TRAIT_POTENCY)
spread_distance = ((growth_type>0) ? round(spread_chance) : round(spread_chance*0.5))
spread_chance = (seed.get_trait(TRAIT_POTENCY) / 2)
spread_distance = ((growth_type>0) ? round(spread_chance) : round(spread_chance*0.5)) / 1.5
update_icon()

if(seed.get_trait(TRAIT_CHEMS) > 0)
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