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@Diegoflores31 Diegoflores31 commented Jan 7, 2026

About The Pull Request

-This PR changes bombcrafting skill and recipes , introduces a linear path for crafting bombs.
-Removes Bombcrafting from porter and Jester ( he can still get it on RNG only)
-Removes bombcrafting from plague doctor ( he can spawn his own smoke bombs , bombs are the pyromaniacs quirk)
-Adds bombcrafting to Artificer
-Reworks Breaching Charges , they have smoke effects and diferent mining behaviour now.

Why It's Good For The Game

Removes bombcrafting from classes that are not suposed to have it by default. adds it to the ones that should have it by default.( the criteria of it is that bombcrafting is only for classes that are specifically bomb handlers like dwarve adv/merc , jester by rng only because memes and artificer)
Adds a linear path for crafting so you actually need to level it up to get stronger bombs instead of instantly unlocking it.

Changelog

🆑
balance: changes skill requirements of bombcrafting.
balance: removes bombcrafting from: porter , jester and plague doctor.
balance: adds bombcrafting to: artificer
fix: breaching charge now can be used properly to mine.
refactor: breaching charges now use timers instead of process , reworked the logic for cinematic effect.
fix: minimun_skill_required now actually means minimun skill required.
/:cl:

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

@github-actions github-actions bot added Fix This PR is for fixing bugs Balance Surely this is good for the game Code Maintenance Fixing this mess one line at a time labels Jan 7, 2026
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