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Sneak attacks#5674

Merged
CheffieGithub merged 10 commits intoMonkestation:mainfrom
CheffieGithub:sneaky
Mar 20, 2026
Merged

Sneak attacks#5674
CheffieGithub merged 10 commits intoMonkestation:mainfrom
CheffieGithub:sneaky

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@CheffieGithub CheffieGithub commented Mar 16, 2026

About The Pull Request

Bounty https://hackmd.io/@Avalon-Proto/SJGtMe5H9We

Sneak attacks require you to be directly behind someone in not in combat while sneaking. You also need to be using a "Swift" balance or blunt intent and have to have 10 sneak skill at the lowest.

It won't work if they are laying down, dead or unconcious and it also works on living mobs but I doubt you can currently utilise this against AI mobs.

They do up to ~50% more damage and up to a flat ~15% higher chance to knockout with blunt weapons applied to the head.

~ because skill scaling is strange and you can get above 60 so it can be higher and I think that's fine

Why It's Good For The Game

Changelog

🆑
add: Added stealth strikes, doing extra damage to unsuspecting targets (Not in combat mode, need to be sneaking behind them). Sneak attacks do up to ~50% extra damage and have up to ~15% extra chance to knockout based on sneak.
/:cl:

Pre-Merge Checklist

  • You tested this on a local server.
  • This code did not runtime during testing.
  • You documented all of your changes.

@github-actions github-actions bot added the Feature adds a new thing label Mar 16, 2026
@CheffieGithub CheffieGithub merged commit 63947d8 into Monkestation:main Mar 20, 2026
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github-actions bot added a commit that referenced this pull request Mar 20, 2026
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2 participants