The Great Hunt: Finally able to be truthfully to your religion#5823
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Spitegremlin wants to merge 6 commits intoMonkestation:mainfrom
Open
The Great Hunt: Finally able to be truthfully to your religion#5823Spitegremlin wants to merge 6 commits intoMonkestation:mainfrom
Spitegremlin wants to merge 6 commits intoMonkestation:mainfrom
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aberrantQuesrist
approved these changes
Mar 25, 2026
Collaborator
|
Changelog is wrong |
Author
Could you tell me what exactly was wrong? I went through and cleaned up stuff that shouldnt have been there, but i dont know what, if at all, else i havent included |
Collaborator
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Look at it and the comments in the PR body and it should be clear what's wrong |
Author
How does it look now |
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About The Pull Request
Changes how bones and sinew are used overall, adds sinew fiber, bone broth, adds a bone weapon javelin and bone arrows, and adds bone weapon variants that use troll horns. Also gives bonemask minor crit and cuts protection.
Why It's Good For The Game
Pretty big overhaul of uses for sinew and bone, before it was JUST alchemy stuff and two weapons and a mask, now you can make more weapons with bones, use sinew for leathercrafting with sinew fiber which you get by tanning sinew on a tanning rack, mostly leather armor and bone weapons(for now), and even feed yourself with bones and sinew with bone broth! Overall, takes an underused part of the game and gives it purpose.
Changelog
🆑
add: Adds new fiber called sinew fiber. adds bone arrows and javelin and new javelin sprite, adds variant bone weapons made with troll horns.
add: Moved some spears to the javelins at the ok from rock. Made it so the ranning rack takes sinew and hide now.
add: bone broth, some leather armor now needs sinew fiber. Bow string replaced fiber for bow and long bow.
balance: Gave bonemask some crit protection. Makes all bone weapons fixable with crafting skill.
image: Arrow and javelin sprite.
/:cl:
Pre-Merge Checklist