v1.3.0 - Controller support and mouse fixes
Controller support is in and some mouse issues have been fixed, especially when running in full screen at a resolution that doesn't match your native aspect ratio. You can now also change input mappings in-game, like changing what button shoots your weapon(s), woo!
- Added partial controller support. At this stage the ship can be controlled using a controller while the menu items can be accessed via keyboard or mouse.
- Added the ability to change the controls from the options menu, i.e. change the key and controller mapping.
- Escape key can now be used to quit the game from the main menu.
- Credits screen updated.
- Fixed a bug where the background junk, dust and debris may not have appeared.
- Fixed a bug where the mouse controls weren't working correctly after changing resolution.
- Updated libGDX to latest version.
Note: The tutorial is deactivated if you set "Controller" as your input method.