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Godot4Net

This is a godot 4 project implementing low-level multiplayer networking. Server and client are separated into two projects and its 3D thirdperson.

Any help is appreciated <3

Headless server mode

you can run the server headless

godot --display-driver headless --path git/Godot4Net/server/

Tested on

Ubuntu 25.04 (plucky)

Built With

Godot_v4.5-stable_linux.x86_64