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Releases: NOTIF-API/scp-600v

A :)

05 Apr 18:41
22e2c96

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Event's

  • Haved only two event OnDied and OnSpawning

Scp600

  • the class has been redesigned and implemented differently

API

  • remove large function's

Extension

  • have other metrhod extension for easely get other info about player and more

halloween update

30 Oct 08:47
50e8bbf

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API

  • unnecessary methods that were pointless to use were removed

Event

  • for some reason, an event call was not made to ensure that scp could not kill scp600

Comments

  • each class and method received a comment for those who want to know how the plugin works

Code Effective

  • The recently added events had a null check that could have been avoided, which is what we did

2.3.3

22 Oct 13:53
ab4a697

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Event

  • added an event that is triggered before SCP-600 is spawned
  • added an event that develops after the appearance of SCP-600

more better

20 Sep 10:16
cdfb5ae

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Event Handler's

  • remove the OnEscape event handler
  • remove the OnRoundEnding event handler, an unnecessary event that only wasted resources

Exiled-8

02 Sep 08:26
63ee907

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version-2.3.0

..

Bug fixing

26 Aug 12:45
63ee907

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Scp600

  • fixed when a player got a role on his nickname, the name of the role and the nickname were written 2 times, the reason for which was base.RoleAdded

API

  • extra classes were removed and were updated into 1 single class Role now you need to register to connect to the API
using SCP_600V.API.Role;

Command system

07 Aug 11:20
0392844

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Commands

  • a strange bug was fixed when i was writing instances of a class i created 1 class inside another one and named it the same as another class from another command
  • now the commands work in sub command modes and you don't need to write other commands each time now if you write the s6 command it will display the following s6 spawn | list | vars | mhp | perms

2.1.1

01 Aug 12:40
ac5096a

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Event Handler's

  • a grammatical error in the name of the event handler has been corrected

API

  • improved code efficiency and minor bug fixes

Commands

  • the Spawn command will process the id argument, which allows you to spawn other players for scp-600

Permissions

  • replacing the right name s6.SelfSpawn with s6.Spawn

SCP-600V

  • fixed a bug if the player specifies in the configuration
visible_scp_name: false

then his Badge will not be hidden in the list of players

2.1.0

31 Jul 18:50
a0d2fce

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Configs

  • unneeded configurations have been removed
  • when the player indicated Scale there was a chance that nothing would happen

2.0.9

27 Jul 18:45
74862a1

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Configs

  • added a new parameter responsible for whether it will be written on the player that it is desirable to combine SCP-600V with VisibleBadge: false

Scp600

  • code efficiency has been improved