Skip to content

Releases: NOTIF-API/scp-600v

Rework and update

19 Sep 08:38
6436415

Choose a tag to compare

Reworked

  • The ability system has been reworked, and the SSS is no longer used. Instead, we've got a custom ability from the Exilid.
  • The main commands have been reworked, the output has been changed, and they will no longer be displayed in the list; they can now only be called through the parent command.

Configs

  • Some configurations have been expanded and reworked for more flexible customization. Unneeded configuration types have also been removed.

Fixed

  • Fixed a bug where if a player died, he could continue to be considered part of the SCP-600 team, which could cause some issues with requests through commands

Plans to add

At the moment, I plan to add a special configuration such as can_spectable: false so that the player is not displayed in the list of observers, but since this function is implemented only from version 9.9.1, this implementation may make the plugin unavailable for many servers that do not prefer to update to the latest versions of Exiled

Update to latest exiled version and futures updates.

07 Aug 19:34
35e2caf

Choose a tag to compare

The update is designed for the new version of EXILED (9.7.2) and also in the SSS component in Exiled 10 a fix has been prepared for the deprecation of initializers, it is made so that the program immediately works on new versions without unnecessary problems

SSS as ability!

28 May 10:19
8845b19

Choose a tag to compare

Fixed

  • Fixed a bug where when selecting a player for spawn from the list, only the very first one was taken, which could lead to the fact that the player with the best parameters for loading onto the server or with the worst ones could be more often than others for a given object.
  • Fixed in events that some ignored the value where Scp could or could not interact with Scp600

Added

  • Settings with SSS system in configurations have been added
  • Header setting for SSS has been added to the player menu
  • KeyBind setting for SSS has been added to the player menu
  • A system for using abilities over time has been added.

Improved/Expanded

  • Now you can choose which roles will be replaced for the appearance of Scp600, according to the standard, everything is still only Class D
  • Key constants have been added to improve easy interaction with session variables.

Fixed bugs

30 Apr 13:55
f29e177

Choose a tag to compare

  • fixed CustomInfo: '' ignored
  • when player spawn as scp600 first 15 seconds he apperanced as Tutorial

Fix commands and more

17 Feb 13:37
cc8fcb1

Choose a tag to compare

Commands

  • Previously, some commands checked if you had the right to use the command, but if you had rights, it said that you didn’t have rights, and if, on the contrary, you didn’t have permission, it allowed you to use the command

Spawn System

  • Fixed automatic conversion to Scp 600 when issuing a tutorial
  • Fixed that the role was not given out correctly at the beginning of the round (the spawn for the role did not work, but a miracle rarely happened)

i fix small error

15 Feb 12:47
8c8d8ae

Choose a tag to compare

version-3.3.0

Add files via upload

Last game version

03 Feb 11:20

Choose a tag to compare

version-3.2.0

Update Main.cs

Scp interaction update

05 Sep 15:48
b9ad990

Choose a tag to compare

Added

  • Added event processing when a player steps on hole scp106
  • Added event processing when a player steps on slowing liquid 173
  • Added processing of the event when a player enters the scp939 gas zone, now the player may not receive a blinding effect in relation to 939
  • Added scp_affect_player configuration which is responsible for the above items (false means that their abilities do not affect the player)

Edited

  • changed event system
  • events such as OnKilled, OnRespawning, OnRespawned were added or changed
    All events and their calls, if necessary, are in the EventManager class

Future change

  • It is planned that Scp173 will not stop in place when viewed by a player playing as Scp600
  • It is planned that Scp 096 will not rage when scp600 looks at him

Report if you know what need to add

Update for new version of game

18 Jun 15:24
b9fc966

Choose a tag to compare

version-3.0.2

Add files via upload

Small Fixes

19 Apr 12:23
c9a85c3

Choose a tag to compare

Scp

parameters

  • added new parameter AddAhpWhenKill
  • added new parameter AhpAmount

features

  • you can now specify whether a player will receive AHP when killing another player
  • you can now specify the number of AHPs issued